
“Entschuldigung, mein Deutsch ist nicht so gut”
More and more German series are developed in English first – driven by streamer requirements and international financing. While this shift comes with its share of challenges, it also creates opportunities to strengthen a European mindset and rethink how we work across languages and markets. What does that mean in practice? How do you move through the translation process without losing your voice, and when is it actually worth switching languages? What changes once English becomes the default development language for a series that will ultimately be made in German? Drawing on his experience as Head Writer and Co-Creator of KRANK BERLIN, Samuel Jefferson gets into the realities of developing in a language that isn’t your own – from meeting the expectations of global platforms to preserving the specificity of a story across languages, and even using the friction between them to make unexpected creative choices.
Speaker
